Education technology - higher education
The application of gamification approach in the curriculum of higher education based on experts' experiences

R. Tohand; M. Alinejad; B. Daneshmand

Articles in Press, Accepted Manuscript, Available Online from 14 April 2024

https://doi.org/10.22061/tej.2024.10054.2932

Abstract
  Background and Objectives: The gamification approach is one of the newest and most attractive developments in recent years, which has been effective in various fields, including education. This approach attracted the attention of its audience by creating excitement and interaction. Gamification means ...  Read More

Electronic learning- virtual
The Impact of Interactive Book on Students' Learning and Remembering.

susan mehrzad; zeinab Golzari; Zahra Taleb

Articles in Press, Accepted Manuscript, Available Online from 24 February 2019

https://doi.org/10.22061/jte.2019.3657.1946

Abstract
  Abstract: The purpose of this study was to investigate the effect of the use of the interactive book on learning and remembering of students. The statistical population consisted of the students of Imam Hassan Mojtaba (pbuh) Conservatory in the academic year of 1396-97 and among this sample size, 60 ...  Read More

Emerging Technologies
Investigating the use of new metaverse technology in teaching and learning: a systematic review

H. Abbasi; E. Zaraii Zavaraki; M. Nili Ahmadabadi

Volume 18, Issue 2 , April 2024, , Pages 287-310

https://doi.org/10.22061/tej.2023.9818.2904

Abstract
  Background and Objectives: The current research was conducted with the aim of investigating the use of new Metaverse technology in teaching and learning in order to develop, facilitate and apply it in education. The research problem was how to make real impossibilities possible in teaching and learning ...  Read More

Educational computer games
The effect of digital educational game on the motivation and learning of dysgraphic students in the second grade of elementary school

S. Golzar Aziz; Z. Khoshneshin; Y Mahdavinasab; M. Rajabi

Volume 18, Issue 2 , April 2024, , Pages 343-356

https://doi.org/10.22061/tej.2023.9332.2832

Abstract
  Background and Objectives: The rapid advance of smart technologies has transformed various aspects of social life and, by its very nature, has significantly changed the nature, timing, and place of learning. Digital educational games, which in turn are one of the manifestations of technological progress ...  Read More

Game-based Education
The effect of test-based gamification on Exam anxiety, interest in math and learning math lessons of sixth grade students

M. Nazari Dust; M. Bagheri

Volume 17, Issue 4 , October 2023, , Pages 869-880

https://doi.org/10.22061/tej.2023.9697.2888

Abstract
  Background and Objectives: The purpose of this research was to investigate the effect of gamification-based test on exam anxiety, interest and learning of mathematics lesson of the sixth grade of elementary school students.Methods: The method used in the current research was quasi-experimental with a ...  Read More

Electronic learning- virtual
Methods and tools for creating effective teacher-student interaction in the virtual classroom

R. Shahverdi; M. RezaeiZadeh; M. Vahidi-Asl

Volume 17, Issue 3 , July 2023, , Pages 487-506

https://doi.org/10.22061/tej.2023.9495.2853

Abstract
  Background and Objectives: Student participation dropped significantly in teaching online and has become one of the challenges of virtual teaching. For this reason, having social and communication skills, among other skills, is one of the competencies needed by instructors to teach online courses in ...  Read More

Preparation and compilation of electronic content
The effect of teacher and student-based concept mapping on the motivation and learning of eighth grade high school students

M. S. Mosavi Shafigh,; Z. Khoshneshin; Y. Mahdavi Nasab; M. Mojadam

Volume 17, Issue 2 , April 2023, , Pages 279-292

https://doi.org/10.22061/tej.2022.6875.2472

Abstract
  Background and Objectives: Concept mapping as a collaborative tool for enhanced learning has been explained in many studies. The present study described effectiveness of teacher- and student-based concept mapping on students’ motivation and learning. Teaching on the basis of concept mapping is ...  Read More

Technology-based learning environments
Analysis of reflective assessment and its application in architectural education among teachers

M. Hosseini; S.B. Hosseini; F. Mozaffar

Volume 17, Issue 2 , April 2023, , Pages 343-356

https://doi.org/10.22061/tej.2022.8587.2689

Abstract
  Background and Objectives: Reflective learning has been studied in various studies. Reflecting while learning architecture alongside practice helps the student to evaluate and refine the design idea, and this round-trip process is mostly repeated. The application of reflective learning in the field of ...  Read More

Electronic learning- virtual
The effect of different roles of pedagogical agents on learning, retention and academic engagement of students in sixth-grade science course

M. Minaeinezhad; Y. Mahdavi Nasab; N. Mohammadhasani

Volume 17, Issue 1 , January 2023, , Pages 233-247

https://doi.org/10.22061/tej.2023.9267.2821

Abstract
  in the learning process of students; one of these technologies is educational multimedia. Among the principles and criteria of multimedia production is the use of educational agent in its design. An educational agent is an animated character that talks and is embedded in educational computer programs ...  Read More

Technology-based learning environments
Studying the effect of infographic application in learning environment based on the Glasersfeld model on motivation, learning, and retention of the fifth-grade social studies course

S.R. Emadi; A. Mokhtarisami

Volume 16, Issue 4 , October 2022, , Pages 749-762

https://doi.org/10.22061/tej.2022.8025.2609

Abstract
  Background and Objectives: The present age is called the age of communication and the most prominent symbol of that is the media. Today, educators, especially teachers, strive to use a variety of media to improve teaching and learning so that they can provide students with most information in an effective ...  Read More

Mobile learning
The effect of mobile learning on students' learning, concentration and academic satisfaction

N. Saeid; A. Jadidi mohammadabadi

Volume 16, Issue 3 , July 2022, , Pages 439-450

https://doi.org/10.22061/tej.2022.7665.2561

Abstract
  Background and Objectives:Today, traditional and old methods of teaching and learning are losing their effectiveness with the advent of new technologies and methods. Learners need to find new ways to transfer knowledge and enhance learning to keep up with the ever-changing environments around them. The ...  Read More

Educational Technology
The effect of the conversational education style and formal education style application in the augmented reality on eighth-grade students’ learning in science courses

S. hazrati ghasemgheshlaghi; Y. Mahdavinasab; S. Ghasemtabar

Volume 16, Issue 3 , July 2022, , Pages 451-466

https://doi.org/10.22061/tej.2022.8072.2618

Abstract
  Background and Objectives: The creation of an educational system that has the potential to educate students to live in a world which is constantly changing is one of the fundamental goals of education in developed societies, so it is not surprising that many educational systems decide to use modern educational ...  Read More

e-learning
A comparison of the effect of using the Flipped instruction with the traditional teaching method on learning and academic self-efficacy of Persian lessons

M. Masoomifard; , M. Mahmodi; M. Parsa Sirat

Volume 16, Issue 2 , April 2022, , Pages 249-261

https://doi.org/10.22061/tej.2022.6931.2478

Abstract
  Background and Objectives: Technological teaching methods in today's world, such as flipped teaching, as an important and integral part of the set of teaching-learning activities, have created unique opportunities for teachers to teach better and use different teaching approaches according to the needs ...  Read More

e-learning
The effect of using educational aids and information technology to improve mathematics learning in secondary school students

S. M. Seyedaliyan; K. Salehi

Volume 15, Issue 4 , October 2021, , Pages 683-694

https://doi.org/10.22061/tej.2021.6700.2450

Abstract
  Background and Objectives: Knowledge and skill in mathematics are considered as one of the most essential individual skills for living in modern societies. For this reason, mathematics is seen as a major discipline in education. One of the problems in the field of education today is the decrease in students' ...  Read More

Educational Technology
Teachers and students view on the use of educational technology in physical education

A. Dana; S. Ghorbani; A. Fathizadan

Volume 15, Issue 4 , October 2021, , Pages 793-800

https://doi.org/10.22061/jte.2019.4042.1986

Abstract
  education is increasing among sports researchers. Although the use of written methods is the first step in the influence of technology in physical education, with the advancement of computers and new technologies, the method of media education is fully developed and has created an interaction between ...  Read More

Educational Technology
The Effectiveness of Hypertext Annotations on Learners' Vocabulary Learning: A Meta-analysis

V. S. Vahedi

Volume 15, Issue 2 , April 2021, , Pages 339-349

https://doi.org/10.22061/tej.2020.6723.2441

Abstract
  CALL) programs have been incorporated into language classrooms over the past five decades, it has become more important to find a clear answer to questions such as to what extent, and under which moderator variables CALL programs can yield more effective outcomes as compared to traditional language instruction. ...  Read More

E-Lerning
The comparison of the effect of electronic content with the Neo-Neo multimedia model and the researcher-made multimedia model on student-teachers’ learning in smart board training

Kh. Aliabadi; H. Abbasi

Volume 15, Issue 1 , January 2021, , Pages 73-82

https://doi.org/10.22061/tej.2020.5584.2244

Abstract
  Neo multimedia model and the researcher-made multimedia model on student teachers’ learning in smart board training. To produce multimedia electronic content, various models have been proposed, such as the software development life cycle model and the design and production model of Neo and Neo ...  Read More

Educational Technology
Comparing the effects of Merrill & Gagne’s instructional design models on cognitive load, learning and instructional efficiency

V. Salehi; B. Ghanbari

Volume 14, Issue 4 , October 2020, , Pages 813-820

https://doi.org/10.22061/jte.2019.4827.2123

Abstract
  Background and Objectives: With the increasing importance of instructional multimedia and the use of their interactive and unique features in the teaching-learning process, we are witnessing the design and production of this technology and its use in teaching courses and different levels of the educational ...  Read More

Emerging Technologies
The impact of interactive augmented reality based education on the learning and remembering of empirical science lesson

S.A. FAREGH; M. Jafari Sisi

Volume 14, Issue 3 , July 2020, , Pages 571-582

https://doi.org/10.22061/jte.2019.4656.2099

Abstract
  Background and Objectives: Education plays a key role in human life. While the teaching of experimental sciences is one of the most important topics that should be accompanied by student's direct experience, in many cases, due to spatial, temporal, or cost-related constraints, it is based solely on traditional ...  Read More

e-learning
The impact of using social networks on students' learning in Sirjan Uuniversity of Technology

L. Dehyadegari; S. Khajehasani

Volume 14, Issue 3 , July 2020, , Pages 583-590

https://doi.org/10.22061/jte.2019.4521.2081

Abstract
  Background and Objectives: The future of the world is based on science and technology and raising the level of science is the basic need of developing countries. So, if the causes of the increase or decrease in the scientific level of students can be identified and investigate the causes of them, the ...  Read More

Electronic learning- virtual
Investigating factors affecting loyalty to learning through social media

S. M. Jafari; J. Babashahi; N. Eskandary; M. Zandi Nasab

Volume 14, Issue 2 , April 2020, , Pages 291-301

https://doi.org/10.22061/jte.2019.4358.2057

Abstract
  Background and Objectives: Today, with the development of mass communication tools and computers, the penetration and expansion of the Internet in various areas of life is undeniable. One of the most pervasive phenomena that has emerged on the Internet in recent years is the emergence of social ...  Read More

Electronic learning- virtual
Effectiveness of humorous electronic content on the learning and retention of math on fifth grade students

M.A. Rostaminezad; A.A. Ajam; H. Zabet

Volume 14, Issue 1 , January 2020, , Pages 75-83

https://doi.org/10.22061/jte.2018.4034.1982

Abstract
  Background and Objective: One of the most sensitive parts of the education system in every person's life is elementary school. A period that plays a very important role in the life of each person; and the success or failure in this period will have very serious effects on the future of the individual. ...  Read More

Teacher Education
competency of teachers and job satisfactory with an emphasis on constructivism

Z. Abolhasani; M. Javadipour

Volume 13, Issue 4 , October 2019, , Pages 911-920

https://doi.org/10.22061/jte.2018.3713.1925

Abstract
    Background and Objective:Instructors are one of the main pillars of teaching-learning process that play an undeniable role in improving the quality or disqualifying the educational system. UNESCO sees education as the key to the development of societies and a path that empowers individuals to ...  Read More

Educational Technology
The role of autocorrect software use in learning English as a foreign language

M. Rahimi; A. Shahryari

Volume 13, Issue 3 , July 2019, , Pages 511-520

https://doi.org/10.22061/jte.2019.4331.2048

Abstract
  Background and Objective:With the expansion of technology infrastructure and the increasing penetration of smartphones, the use of new technologies and applications among the general public, especially the younger generation, is increasing rapidly. The use of these applications not only increases social ...  Read More

Architecture
Construction and Validation and Standardization of the Questionnaire for Socialization in the traditional Iranian Bazaar with approaching to learn of traditional architecture

J. Mahdinezhad; B. Ssaleh Sedghpour; R. Najjari

Volume 13, Issue 3 , July 2019, , Pages 536-549

https://doi.org/10.22061/jte.2019.3761.1936

Abstract
  Background and Objective:In tracing the recent crises of contemporary architecture, one of the roots of this crisis is the lack of attention and learning from traditional architecture in the educational system. Architecture education in Iran has been codified in the form of uniform programs, which has ...  Read More