Educational Technology - Augmented Reality
Extending the senses through virtual reality: Life-syllabus-based language education

S. Khazaie; R. Nejati; M. Karbasi

Volume 17, Issue 3 , July 2023, , Pages 469-486

https://doi.org/10.22061/tej.2023.9612.2869

Abstract
  Background and Objectives: Planning for the success of students in the world is one of the priorities of teaching English in the secondary schools in Asia. The improvement of the English reader's skills to understand the actual needs defined as the +language by representing the events of the world in ...  Read More

Educational Technology - Augmented Reality
The study of virtual reality from the perspective of attitude in the senior elementary school: a systematic review

M. Yousefei; H. Zangeneh

Volume 17, Issue 3 , July 2023, , Pages 633-654

https://doi.org/10.22061/tej.2023.9509.2854

Abstract
  Background and Objectives: Students' negative attitude toward teaching and learning, especially in elementary school, is a fundamental problem for parents and teachers, affecting the future of the individuals and society. One of the reasons for this attitude is the use of conventional methods. These ...  Read More

Emerging Technologies
Measuring the impact of virtual reality on a serious game for improving oral presentation skill

F. Davari; M. Vahidi-Asl; P. Alikhani; M. RezaeiZadeh

Volume 14, Issue 4 , October 2020, , Pages 891-900

https://doi.org/10.22061/tej.2020.5635.2253

Abstract
  Background and Objectives: Oral presentation is a key competence for success in the diverse work environments that academics need. It is recommended as part of a higher education curriculum. The role of technology in improving oral presentation skills and especially facilitating feedback, is significant. ...  Read More

Educational Robotics
Using Virtual Reality Technology and a Haptic Robot for Teaching Blind Students

S. Hossein khani; M. ArbabTafti; Gh. Payganeh

Volume 9, Issue 3 , July 2015, , Pages 167-174

https://doi.org/10.22061/tej.2015.349

Abstract
  A virtual reality platform is presented for teaching simple shapes and alphabetic letters to blind students. By using this technology the teacher could be able to present special letters and shapes on a virtual plate. A virtual plate displays shapes and letters that the blind user can “feel” ...  Read More