Educational computer games
The effect of digital educational game on the motivation and learning of dysgraphic students in the second grade of elementary school

S. Golzar Aziz; Z. Khoshneshin; Y Mahdavinasab; M. Rajabi

Volume 18, Issue 2 , April 2024, , Pages 343-356

https://doi.org/10.22061/tej.2023.9332.2832

Abstract
  Background and Objectives: The rapid advance of smart technologies has transformed various aspects of social life and, by its very nature, has significantly changed the nature, timing, and place of learning. Digital educational games, which in turn are one of the manifestations of technological progress ...  Read More

Electronic learning- virtual
Investigating the relationship between teachers' digital literacy and their views on the usability of Student Educational Network (SHAD software)

M. Rajabi; A. Ghasemtabar; Y. Mahdavi Nasab

Volume 16, Issue 4 , October 2022, , Pages 695-706

https://doi.org/10.22061/tej.2022.8462.2673

Abstract
  Background and Objectives: The new situation caused by the outbreak of the Coronavirus imposed unprecedented conditions on the education system of the countries. Although, prior to this situation, teachers mostly would appear in their classrooms and use classical methods like lectures to teach, now the ...  Read More