The effect of computer-based method of »sequential display of letters« on quick naming, phonological awareness, accurate and fluid reading of dyslexic elementary students

F. Fadaei; H. Kalantari Dehaghi; M. Abdollahzadeh Rafi

Volume 16, Issue 1 , January 2022, , Pages 59-70


  Background and Objectives: Helping children with learning disabilities in the first years of school by using attractive, technological, and accessible solutions is essential to overcome these problems in many situations, such as the pandemic of Covid-19 to help educators in the achievement of their goals. ...  Read More

Modern Educational Approaches
A New Classification Model Fuzzy-Genetic Algorithm for Detection of learning disability of Dyslexia in Secondary School Students

F. Rezaee; Rahil Hosseini; Mahdi Mazinani

Volume 13, Issue 2 , April 2019, , Pages 439-448


  Background and Objective Learning disability is a neurological disorder. Simply, learning disabilities result from a person's misunderstanding of the brain. Children with learning disabilities are more accurate and intelligent than their peers, but they may have difficulty in reading, writing, pronouncing, ...  Read More

Educational computer games
Designing an intelligent computer game for prediction of dyslexia based on cognitive science

Z. Nevisi; M.E. Shiri; B. Minaei

Volume 12, Issue 3 , July 2018, , Pages 219-229


  Background and Objectives:The ability to read is one of the abilities effective in quality of life. From among the children with normal intelligence and more, dyslexic students have a significant lack of readability due to their age and their ability to intelligence. In any planning and designing a treatment ...  Read More