Educational Technology
The impact of gamification on the teaching and learning process of conflict management

S. A. Faregh; Y. Saffari; M. Jafari Sisis

Volume 15, Issue 4 , October 2021, , Pages 657-672

  Background and Objectives: Education is an integral part of human life. At present, the educational books and the one-dimensional media which they contain, such as images, diagrams, tables, and the like play an important/significant role in this domain. Gamification, as a new and potential phenomenon, ...  Read More

Emerging Technologies
The impact of interactive augmented reality based education on the learning and remembering of empirical science lesson

S.A. FAREGH; M. Jafari Sisi

Volume 14, Issue 3 , July 2020, , Pages 571-582

  Background and Objectives: Education plays a key role in human life. While the teaching of experimental sciences is one of the most important topics that should be accompanied by student's direct experience, in many cases, due to spatial, temporal, or cost-related constraints, it is based solely on traditional ...  Read More