Game-based Education
Identifying and prioritizing the applications of game theory in the educational and learning environments using the BWM

S.F. Noorani; M. Serkani; Z. Karimi

Volume 17, Issue 2 , April 2023, , Pages 371-390

https://doi.org/10.22061/tej.2023.9311.2828

Abstract
  Background and Objectives: Game Theory is a branch of applied mathematics that can mathematically model the real-world scenarios for situations such as competition and cooperation and predict their payoffs. The main point in Game Theory is that the interests of the competition or cooperation of both ...  Read More

e-learning
Game Theory meets Moodle: Providing an efficient learning environment

S. F. Noorani; M. Ahmadi

Volume 16, Issue 1 , January 2022, , Pages 207-220

https://doi.org/10.22061/tej.2022.8423.2665

Abstract
  Background and Objectives: Moodle is a Learning Management System (LMS) that is designed and implemented to provide easy distance learning and e-learning and run any electronic and online learning program. This system is an open-source and can be used in any field of learning. Given the importance and ...  Read More

Game-based Education
Learners’ frequent pattern discovering in a dynamic collaborative learning environment designed based on game theory

S. F. Noorani; M.H. Manshaei; E. Mahmoudzadeh; M. A. Montazeri

Volume 14, Issue 3 , July 2020, , Pages 557-570

https://doi.org/10.22061/jte.2020.5907.2304

Abstract
  Background and Objectives:In any educational system, the optimal output of educational approach is of particular importance. Therefore, considering the personality characters of individuals and providing educational services in accordance with their characteristics are effective factors in learning and ...  Read More