عنوان مقاله [English]
The present study aims to identify the role of computer games on educational failure of high school students of Tehran. The method of the research is correlational and survey data collection method has been used. The pool of the study includes 27535 Tehran’s high school students(Region 3). The sample data (385 people) was selected randomly according to the Cochran Formula and stratified method. The tools for data collection were researcher-made questionnaire. Data were analyzed by use of SPSS software and quantitative and descriptive statistics and multiple pearson correlation test and T-test And One way anova. The results show 88% of students stated that they have access to the Internet and are the primary means of mobile phones that use the Internet an average of 4 hours and 23 minutes. 41% (209) Computer games are doing that 65% of mobile phones and 17 percent of PlayStation to play games and computer games daily average of 2 hours and 55 minutes. The games, war games have been allocated to the highest frequency. The selection criteria of game are included interesting, exciting, diverse, up to date..The results revealed that there is a meaningful relationship between Computer games, Types of computer games, Internet access, Sex, Age, Field of Study and Social Class and educational failure of students.
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